Projects: Your Own Claude
Build a real Project for something this family actually has coming up, write its standing instructions together line by line, and prove they work by asking the same question inside it and outside it.
A Project is a system prompt you write yourself: standing instructions that get read before every chat inside it. What stays true goes in; what changes task to task stays out.
- What a Project actually is
- What belongs in the note
- What does not belong, and the trap nobody warns you about
- Build one for something real
- 7 prompt cards to run on the grown-up's account, and the Which lines belong in project knowledge? game
Eight lines, taken in turns
Mechanic: co created keepsake. The step-by-step — who says what, in what order — comes with the full camp.
- A Project is a system prompt you write — standing instructions read before every chat inside it.
- Standing truths go in the note; tasks stay in the chat, where they can finish.
- The best lines are decisions already made, constraints, your family's vocabulary, and how you want to be disagreed with.
- More project knowledge is not better — it competes for attention and can make answers worse.
- Ask the same question inside and outside to measure what your instructions actually did.
This session is part of the full camp.
Sessions 2 to 15 come with the camp — the full text, every prompt card, the bonding moment written out step by step, the game, the grown-up corner, and the Memory Box save that ends each one. Price: $119 once (about ₹10,300), or free if your child already takes 1:1 classes with us.
There is no login on this site to hide it behind and no checkout to click — you message Manisha, she sends you the camp.
- Chat Like a Pro — 0 of 5
- Claude's Superpowers — 0 of 5
- Under the Hood — 0 of 3
- Capstone — 0 of 2
